AutomataWorkSimulator Member List

This is the complete list of members for AutomataWorkSimulator, including all inherited members.
animate()AutomataWorkSimulator [protected, slot]
animateMove()AutomataWorkSimulator [protected]
animSpeedChanged(double)AutomataWorkSimulator [protected, slot]
AutomataWorkSimulator(Editor *editor, QUndoStack &undoStack, const QSharedPointer< AutomatonImpl > &automaton)AutomataWorkSimulator
dialogClosed()AutomataWorkSimulator [protected, slot]
doAnimation(const QList< QPainterPath > &paths)AutomataWorkSimulator [protected]
EAnimateState enum nameAutomataWorkSimulator [private]
eMoving enum valueAutomataWorkSimulator [private]
eStopped enum valueAutomataWorkSimulator [private]
finished()AutomataWorkSimulator [signal]
generateSlideshow()AutomataWorkSimulator [slot]
getConfigurations() const AutomataWorkSimulator
getFileName(QString &fileName, bool &latexHeader)AutomataWorkSimulator [protected]
getPos() const AutomataWorkSimulator
hasStateAfter() const AutomataWorkSimulator
hasStateBefore() const AutomataWorkSimulator
isPlaying() const AutomataWorkSimulator
isSet() const AutomataWorkSimulator
m_activeStatesAutomataWorkSimulator [private]
m_activeStatesAreMarkedAutomataWorkSimulator [private]
m_activeStatesMemoryAutomataWorkSimulator [private]
m_animationPathMemoryAutomataWorkSimulator [private]
m_animationSpeedAutomataWorkSimulator [private]
m_animationStateAutomataWorkSimulator [private]
m_animationTimerAutomataWorkSimulator [private]
m_automatonAutomataWorkSimulator [private]
m_backStepsAutomataWorkSimulator [private]
m_configurationListAutomataWorkSimulator [private]
m_dialogAutomataWorkSimulator [private]
m_editorAutomataWorkSimulator [private]
m_inputIndexAutomataWorkSimulator [private]
m_inputListAutomataWorkSimulator [private]
m_markersAutomataWorkSimulator [private]
m_pathCountAutomataWorkSimulator [private]
m_playingAutomataWorkSimulator [private]
m_simulationTimerAutomataWorkSimulator [private]
m_statusAutomataWorkSimulator [private]
m_undoStackAutomataWorkSimulator [private]
m_undoStackStartIdxAutomataWorkSimulator [private]
m_useAnimationsAutomataWorkSimulator [private]
pause()AutomataWorkSimulator [slot]
play()AutomataWorkSimulator [slot]
processStep()AutomataWorkSimulator [protected, slot]
refreshPlayingStatus()AutomataWorkSimulator [protected]
reset()AutomataWorkSimulator [slot]
revertPaths(const QList< QPainterPath > &paths) const AutomataWorkSimulator [protected]
run()AutomataWorkSimulator [slot]
saveInputState(QTextStream &out)AutomataWorkSimulator [protected]
setActiveStatesMarked(bool)AutomataWorkSimulator [protected]
setInput(const QString &text)AutomataWorkSimulator [slot]
setStatesMarked(QList< State * >, bool)AutomataWorkSimulator [signal]
stepBackward()AutomataWorkSimulator [slot]
stepForward()AutomataWorkSimulator [slot]
stepSpeedChanged(double)AutomataWorkSimulator [protected, slot]
TConfigurationList typedefAutomataWorkSimulator
useAnimChanged(int)AutomataWorkSimulator [protected, slot]
~AutomataWorkSimulator()AutomataWorkSimulator