This is the complete list of members for
AutomataWorkSimulator, including all inherited members.
animate() | AutomataWorkSimulator | [protected, slot] |
animateMove() | AutomataWorkSimulator | [protected] |
animSpeedChanged(double) | AutomataWorkSimulator | [protected, slot] |
AutomataWorkSimulator(Editor *editor, QUndoStack &undoStack, const QSharedPointer< AutomatonImpl > &automaton) | AutomataWorkSimulator | |
dialogClosed() | AutomataWorkSimulator | [protected, slot] |
doAnimation(const QList< QPainterPath > &paths) | AutomataWorkSimulator | [protected] |
EAnimateState enum name | AutomataWorkSimulator | [private] |
eMoving enum value | AutomataWorkSimulator | [private] |
eStopped enum value | AutomataWorkSimulator | [private] |
finished() | AutomataWorkSimulator | [signal] |
generateSlideshow() | AutomataWorkSimulator | [slot] |
getConfigurations() const | AutomataWorkSimulator | |
getFileName(QString &fileName, bool &latexHeader) | AutomataWorkSimulator | [protected] |
getPos() const | AutomataWorkSimulator | |
hasStateAfter() const | AutomataWorkSimulator | |
hasStateBefore() const | AutomataWorkSimulator | |
isPlaying() const | AutomataWorkSimulator | |
isSet() const | AutomataWorkSimulator | |
m_activeStates | AutomataWorkSimulator | [private] |
m_activeStatesAreMarked | AutomataWorkSimulator | [private] |
m_activeStatesMemory | AutomataWorkSimulator | [private] |
m_animationPathMemory | AutomataWorkSimulator | [private] |
m_animationSpeed | AutomataWorkSimulator | [private] |
m_animationState | AutomataWorkSimulator | [private] |
m_animationTimer | AutomataWorkSimulator | [private] |
m_automaton | AutomataWorkSimulator | [private] |
m_backSteps | AutomataWorkSimulator | [private] |
m_configurationList | AutomataWorkSimulator | [private] |
m_dialog | AutomataWorkSimulator | [private] |
m_editor | AutomataWorkSimulator | [private] |
m_inputIndex | AutomataWorkSimulator | [private] |
m_inputList | AutomataWorkSimulator | [private] |
m_markers | AutomataWorkSimulator | [private] |
m_pathCount | AutomataWorkSimulator | [private] |
m_playing | AutomataWorkSimulator | [private] |
m_simulationTimer | AutomataWorkSimulator | [private] |
m_status | AutomataWorkSimulator | [private] |
m_undoStack | AutomataWorkSimulator | [private] |
m_undoStackStartIdx | AutomataWorkSimulator | [private] |
m_useAnimations | AutomataWorkSimulator | [private] |
pause() | AutomataWorkSimulator | [slot] |
play() | AutomataWorkSimulator | [slot] |
processStep() | AutomataWorkSimulator | [protected, slot] |
refreshPlayingStatus() | AutomataWorkSimulator | [protected] |
reset() | AutomataWorkSimulator | [slot] |
revertPaths(const QList< QPainterPath > &paths) const | AutomataWorkSimulator | [protected] |
run() | AutomataWorkSimulator | [slot] |
saveInputState(QTextStream &out) | AutomataWorkSimulator | [protected] |
setActiveStatesMarked(bool) | AutomataWorkSimulator | [protected] |
setInput(const QString &text) | AutomataWorkSimulator | [slot] |
setStatesMarked(QList< State * >, bool) | AutomataWorkSimulator | [signal] |
stepBackward() | AutomataWorkSimulator | [slot] |
stepForward() | AutomataWorkSimulator | [slot] |
stepSpeedChanged(double) | AutomataWorkSimulator | [protected, slot] |
TConfigurationList typedef | AutomataWorkSimulator | |
useAnimChanged(int) | AutomataWorkSimulator | [protected, slot] |
~AutomataWorkSimulator() | AutomataWorkSimulator | |